const math/big.debugFloat

36 uses

	math/big (current package)
		float.go#L20: const debugFloat = false // enable for debugging
		float.go#L239: 	if debugFloat {
		float.go#L267: 	if debugFloat {
		float.go#L320: 	if debugFloat {
		float.go#L346: 	if debugFloat {
		float.go#L363: 	if !debugFloat {
		float.go#L399: 	if debugFloat {
		float.go#L502: 	if debugFloat {
		float.go#L583: 	if debugFloat && (len(m) == 0 || m[len(m)-1] == 0) {
		float.go#L589: 		if debugFloat && c != 0 {
		float.go#L654: 	if debugFloat {
		float.go#L677: 	if debugFloat {
		float.go#L700: 	if debugFloat && x[i]&(1<<(_W-1)) == 0 {
		float.go#L718: 	if debugFloat && x[i]&(1<<(_W-1)) == 0 {
		float.go#L740: 	if debugFloat {
		float.go#L785: 	if debugFloat {
		float.go#L840: 	if debugFloat {
		float.go#L960: 	if debugFloat {
		float.go#L1081: 	if debugFloat {
		float.go#L1137: 	if debugFloat {
		float.go#L1195: 	if !debugFloat {
		float.go#L1221: 	if debugFloat {
		float.go#L1270: 	if debugFloat {
		float.go#L1318: 	if debugFloat {
		float.go#L1341: 	if debugFloat {
		float.go#L1386: 	if debugFloat {
		float.go#L1448: 	if debugFloat {
		float.go#L1522: 	if debugFloat {
		float.go#L1589: 	if debugFloat {
		float.go#L1634: 	if debugFloat {
		float.go#L1679: 	if debugFloat {
		ftoa.go#L323: 	if debugFloat && x.form != finite {
		ftoa.go#L365: 	if debugFloat && x.form != finite {
		ftoa.go#L390: 	if debugFloat && hm[0] != '1' {
		ftoa.go#L424: 	if debugFloat && x.form != finite {
		sqrt.go#L34: 	if debugFloat {