const math/big.debugFloat
36 uses
math/big (current package)
float.go#L20: const debugFloat = false // enable for debugging
float.go#L239: if debugFloat {
float.go#L267: if debugFloat {
float.go#L320: if debugFloat {
float.go#L346: if debugFloat {
float.go#L363: if !debugFloat {
float.go#L399: if debugFloat {
float.go#L502: if debugFloat {
float.go#L583: if debugFloat && (len(m) == 0 || m[len(m)-1] == 0) {
float.go#L589: if debugFloat && c != 0 {
float.go#L654: if debugFloat {
float.go#L677: if debugFloat {
float.go#L700: if debugFloat && x[i]&(1<<(_W-1)) == 0 {
float.go#L718: if debugFloat && x[i]&(1<<(_W-1)) == 0 {
float.go#L740: if debugFloat {
float.go#L785: if debugFloat {
float.go#L840: if debugFloat {
float.go#L960: if debugFloat {
float.go#L1081: if debugFloat {
float.go#L1137: if debugFloat {
float.go#L1195: if !debugFloat {
float.go#L1221: if debugFloat {
float.go#L1270: if debugFloat {
float.go#L1318: if debugFloat {
float.go#L1341: if debugFloat {
float.go#L1386: if debugFloat {
float.go#L1448: if debugFloat {
float.go#L1522: if debugFloat {
float.go#L1589: if debugFloat {
float.go#L1634: if debugFloat {
float.go#L1679: if debugFloat {
ftoa.go#L323: if debugFloat && x.form != finite {
ftoa.go#L365: if debugFloat && x.form != finite {
ftoa.go#L390: if debugFloat && hm[0] != '1' {
ftoa.go#L424: if debugFloat && x.form != finite {
sqrt.go#L34: if debugFloat {
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